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commit a4aa2ca9ead861689c6dd7b7f5664aa679ae76b4
parent 078578d04b4059e9e1d1d76be4933ea2fb4af488
Author: FRIGN <dev@frign.de>
Date:   Mon, 11 Jan 2016 16:33:13 +0100

Add more paragraphs to the farbfeld-FAQ

Diffstat:
Mtools.suckless.org/farbfeld/index.md | 5++++-
1 file changed, 4 insertions(+), 1 deletion(-)

diff --git a/tools.suckless.org/farbfeld/index.md b/tools.suckless.org/farbfeld/index.md @@ -1,6 +1,7 @@ ![farbfeld](farbfeld.svg) -is a lossless image format which is easy to parse, pipe and compress. +farbfeld is a lossless image format which is easy to parse, pipe and +compress. It has the following format: | Bytes | Description | @@ -49,11 +50,13 @@ pattern that every 48 bits the 16 bits store the same information. And the compression-algorithms get better and better at this. + Same applies to the idea of having 16 bits per channel. It sounds excessive, but if you for instance only have a greyscale image, the R, G and B channels will store the same value, which is recognized by the compression algorithm easily. + This effectively leads to filesizes you'd normally only reach with paletted images, and in some cases bz2 even beats png's compression, for instance when you're dealing