layout.sh.h (2070B)
1 #define KEYS 66 2 static Key keys_sh[] = { 3 { "`","~", XK_quoteleft, 1}, 4 { "1","!~", XK_1, 1 }, 5 { "2","\"ˇ", XK_2, 1 }, 6 { "3","#^", XK_3, 1 }, 7 { "4","$˘", XK_4, 1 }, 8 { "5","%°", XK_5, 1 }, 9 { "6","&˛", XK_6, 1 }, 10 { "7","/`", XK_7, 1 }, 11 { "8","(˙", XK_8, 1 }, 12 { "9",")'", XK_9, 1 }, 13 { "0","=˝", XK_0, 1 }, 14 { "'","?¨", XK_apostrophe, 1 }, 15 { "+","*¸", XK_plus, 1 }, 16 { "<","-", XK_BackSpace, 2 }, 17 { "Del",0, XK_Delete, 1}, 18 { 0 }, /* New row */ 19 { "->|", 0, XK_Tab, 1 }, 20 { "q","Q\\", XK_q, 1 }, 21 { "w","W|", XK_w, 1 }, 22 { "e","E", XK_e, 1 }, 23 { "r","R", XK_r, 1 }, 24 { "t","T", XK_t, 1 }, 25 { "z","Z", XK_z, 1 }, 26 { "u","U", XK_u, 1 }, 27 { "i","I", XK_i, 1 }, 28 { "o","O", XK_o, 1 }, 29 { "p","P", XK_p, 1 }, 30 { "š","Š÷", XK_scaron, 1 }, 31 { "đ","Đ×", XK_dstroke, 1 }, 32 { "Enter",0, XK_Return, 3 }, 33 { 0 }, /* New row */ 34 { 0, 0, XK_Caps_Lock, 2 }, 35 { "a","A", XK_a, 1 }, 36 { "s","S", XK_s, 1 }, 37 { "d","D", XK_d, 1 }, 38 { "f","F[", XK_f, 1 }, 39 { "g","G]", XK_g, 1 }, 40 { "h","H", XK_h, 1 }, 41 { "j","J̣̣", XK_j, 1 }, 42 { "k","Kł", XK_k, 1 }, 43 { "l","LŁ", XK_l, 1 }, 44 { "č","Č", XK_ccaron, 1 }, 45 { "ć","Ćß", XK_cacute, 1 }, 46 { "ž","Ž¤", XK_zcaron, 1 }, 47 { 0 }, /* New row */ 48 { 0, 0, XK_Shift_L, 2 }, 49 { "<",">«»", XK_less, 1 }, 50 { "y","Y", XK_y, 1 }, 51 { "x","X", XK_x, 1 }, 52 { "c","C", XK_c, 1 }, 53 { "v","V@", XK_v, 1 }, 54 { "b","B{", XK_b, 1 }, 55 { "n","N}", XK_n, 1 }, 56 { "m","M§", XK_m, 1 }, /* XXX no symbol */ 57 { ",",";", XK_comma, 1 }, 58 { ".",":", XK_period, 1 }, 59 { "-","_", XK_minus, 1 }, 60 { 0, 0, XK_Shift_R, 2 }, 61 { 0 }, /* New row */ 62 { "Ctrl", 0, XK_Control_L, 2 }, 63 { "Win", 0, XK_Super_L, 2 }, 64 { "Alt", 0, XK_Alt_L, 2 }, 65 { "", 0, XK_space, 5 }, 66 { "Alt Gr", 0, XK_ISO_Level3_Shift, 2 }, 67 { "Menu", 0, XK_Menu, 2 }, 68 { "Ctrl", 0, XK_Control_R, 2 }, 69 }; 70 71 Buttonmod buttonmods[] = { 72 { XK_Shift_L, Button2 }, 73 { XK_Alt_L, Button3 }, 74 }; 75 76 #define OVERLAYS 1 77 static Key overlay[OVERLAYS] = { 78 { 0, 0, XK_Cancel }, 79 }; 80 81 #define LAYERS 1 82 static char* layer_names[LAYERS] = { 83 "sh", 84 }; 85 86 static Key* available_layers[LAYERS] = { 87 keys_sh, 88 };