layout.de.h (2105B)
1 #define KEYS 66 2 static Key keys_de[KEYS] = { 3 { "^","°′", XK_dead_circumflex, 1}, 4 { "1", "!¹", XK_1, 1 }, 5 { "2","\"²", XK_2, 1 }, 6 { "3","§³", XK_3, 1 }, 7 { "4","$¼", XK_4, 1 }, 8 { "5","%½", XK_5, 1 }, 9 { "6","&¬", XK_6, 1 }, 10 { "7","/{", XK_7, 1 }, 11 { "8","([", XK_8, 1 }, 12 { "9",")]", XK_9, 1 }, 13 { "0","=}", XK_0, 1 }, 14 { "ß","?\\", XK_ssharp, 1 }, 15 { "´","`¸", XK_dead_acute, 1 }, 16 { "<-", 0, XK_BackSpace, 2 }, 17 { "Entf", 0, XK_Delete, 1}, 18 { 0 }, /* New row */ 19 { "->|", 0, XK_Tab, 1 }, 20 { "q","Q@", XK_q, 1 }, 21 { "w","Wł", XK_w, 1 }, 22 { "e","E€", XK_e, 1 }, 23 { "r","R¶", XK_r, 1 }, 24 { "t","Tŧ", XK_t, 1 }, 25 { "z","Z←", XK_z, 1 }, 26 { "u","U↓", XK_u, 1 }, 27 { "i","I→", XK_i, 1 }, 28 { "o","Oø", XK_o, 1 }, 29 { "p","Pþ", XK_p, 1 }, 30 { "ü","ܨ", 0xfc, 1 }, 31 { "+","*~", XK_plus, 1 }, 32 { "Enter", 0, XK_Return, 3 }, 33 { 0 }, /* New row */ 34 { 0, 0, XK_Caps_Lock, 2 }, 35 { "a","Aæ", XK_a, 1 }, 36 { "s","Sſ", XK_s, 1 }, 37 { "d","Dð", XK_d, 1 }, 38 { "f","Fđ", XK_f, 1 }, 39 { "g","Gŋ", XK_g, 1 }, 40 { "h","Hħ", XK_h, 1 }, 41 { "j","J̣̣", XK_j, 1 }, 42 { "k","Kĸ", XK_k, 1 }, 43 { "l","Lł", XK_l, 1 }, 44 { "ö","Ö˝", 0xf6, 1 }, 45 { "ä","Ä^", 0xe4, 1 }, 46 { "#","'’", XK_numbersign, 1 }, 47 { 0 }, /* New row */ 48 { 0, 0, XK_Shift_L, 2 }, 49 { "<",">|", XK_less, 1 }, 50 { "y","Y»", XK_y, 1 }, 51 { "x","X«", XK_x, 1 }, 52 { "c","C¢", XK_c, 1 }, 53 { "v","V„", XK_v, 1 }, 54 { "b","B“", XK_b, 1 }, 55 { "n","N”", XK_n, 1 }, 56 { "m","Mµ", XK_m, 1 }, 57 { ",",";·", XK_comma, 1 }, 58 { ".",":…", XK_period, 1 }, 59 { "-","_–", XK_minus, 1 }, 60 { 0, 0, XK_Shift_R, 2 }, 61 { 0 }, /* New row */ 62 { "Ctrl", 0, XK_Control_L, 2 }, 63 { "Win", 0, XK_Super_L, 2 }, 64 { "Alt", 0, XK_Alt_L, 2 }, 65 { "", 0, XK_space, 5 }, 66 { "Alt Gr", 0, XK_ISO_Level3_Shift, 2 }, 67 { "Menu", 0, XK_Menu, 2 }, 68 { "Ctrl", 0, XK_Control_R, 2 }, 69 }; 70 71 Buttonmod buttonmods[] = { 72 { XK_Shift_L, Button2 }, 73 { XK_Alt_L, Button3 }, 74 }; 75 76 #define OVERLAYS 1 77 static Key overlay[OVERLAYS] = { 78 { 0, 0, XK_Cancel }, 79 }; 80 81 #define LAYERS 1 82 static char* layer_names[LAYERS] = { 83 "de", 84 }; 85 86 static Key* available_layers[LAYERS] = { 87 keys_de, 88 }; 89