blind-quaternion-product.1 (1149B)
1 .TH BLIND-QUATERNION-PRODUCT 1 blind 2 .SH NAME 3 blind-quaternion-product - Calculate the quaternion product of colours in a video 4 .SH SYNOPSIS 5 .B blind-quaternion-product 6 .I right-hand-stream 7 .SH DESCRIPTION 8 .B blind-quaternion-product 9 reads left-hand operands from stdin, and right-hand 10 operands from 11 .IR right-hand-stream , 12 and calculates the quaternion product of the colours. 13 The values in the the first channel (the X channel) are 14 treated as real, the values in the the second channel 15 (the Y channel) are treated as i-imaginary, the values 16 in the the third channel (the Z channel) are treated 17 as j-imaginary, and the values in the the fourth channel 18 (the alpha channel) are treated as k-imaginary. 19 .P 20 If stdin is longer than 21 .IR right-hand-stream , 22 the remainder of stdin is printed without any changes. 23 If stdin is shorter than 24 .IR right-hand-stream , 25 the remainder of 26 .I right-hand-stream 27 is ignored but may be partially read. 28 .SH SEE ALSO 29 .BR blind (7), 30 .BR blind-arithm (1), 31 .BR blind-norm (1), 32 .BR blind-cross-product (1), 33 .BR blind-quaternion-product (1), 34 .BR blind-vector-projection (1) 35 .SH AUTHORS 36 Mattias Andrée 37 .RI < maandree@kth.se >