blind

suckless command-line video editing utility
git clone git://git.suckless.org/blind
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blind-apply-kernel.1 (1792B)


      1 .TH BLIND-APPLY-KERNEL 1 blind
      2 .SH NAME
      3 blind-apply-kernel - Apply a convolution matrix to a video
      4 .SH SYNOPSIS
      5 .B blind-apply-kernel
      6 [-apPxy]
      7 .I kernel-stream
      8 .SH DESCRIPTION
      9 .B blind-apply-kernel
     10 reads a video from stdin and a convolution matrix video
     11 from
     12 .I kernel-stream
     13 and apply the convolution matrix in each frame the
     14 same frame in stdin, and prints the resulting video
     15 to stdout.
     16 .SH OPTIONS
     17 .TP
     18 .B -a
     19 Used to optimise performance if it is known that
     20 the video is opaque, and to ensure that the output
     21 video is opaque.
     22 .TP
     23 .B -p
     24 Each frame in
     25 .I kernel-stream
     26 shall contain one matrix per pixel in a frame in
     27 stdin. The width of
     28 .I kernel-stream
     29 shall be a multiple of the width of stdin, the width
     30 shall be the width of stdin multiplied by the width
     31 of the convolution matrix. The height of
     32 .I kernel-stream
     33 shall be a multiple of the height of stdin, the
     34 height shall be the height of stdin multiplied by the
     35 height of the convolution matrix.
     36 .TP
     37 .B -P
     38 Apply the convolution with first premultiplying
     39 the alpha channel.
     40 .TP
     41 .B -x
     42 When encountering the left or right edge of the video,
     43 wrap around to the opposite edge.
     44 .TP
     45 .B -y
     46 When encountering the upper or lower edge of the video,
     47 wrap around to the opposite edge.
     48 .SH REQUIREMENTS
     49 .B blind-apply-kernel
     50 requires enough free memory to load two full frames
     51 from stdin and one full frame from
     52 .I kernel-stream
     53 into memory. However, if
     54 .I -p
     55 is used, the height of
     56 .I kernel-stream
     57 divide by the height of stdin number of rows from
     58 .I kernel-stream
     59 rather than a full frame from
     60 .I kernel-stream
     61 is loaded into memory.
     62 A frame or row requires 32 bytes per pixel it contains.
     63 .SH SEE ALSO
     64 .BR blind (7),
     65 .BR blind-make-kernel (1),
     66 .BR blind-kernel (1),
     67 .BR blind-gauss-blur (1)
     68 .SH AUTHORS
     69 Mattias Andrée
     70 .RI < maandree@kth.se >