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dwm-gaps-6.0.diff (1896B)


      1 diff --git a/config.def.h b/config.def.h
      2 index 77ff358..a4e496b 100644
      3 --- a/config.def.h
      4 +++ b/config.def.h
      5 @@ -9,6 +9,7 @@ static const char selbordercolor[]  = "#005577";
      6  static const char selbgcolor[]      = "#005577";
      7  static const char selfgcolor[]      = "#eeeeee";
      8  static const unsigned int borderpx  = 1;        /* border pixel of windows */
      9 +static const unsigned int gappx     = 1;        /* gap pixel between windows */
     10  static const unsigned int snap      = 32;       /* snap pixel */
     11  static const Bool showbar           = True;     /* False means no bar */
     12  static const Bool topbar            = True;     /* False means bottom bar */
     13 diff --git a/dwm.c b/dwm.c
     14 index 1d78655..6cc96ff 100644
     15 --- a/dwm.c
     16 +++ b/dwm.c
     17 @@ -1703,7 +1703,7 @@ textnw(const char *text, unsigned int len) {
     18  
     19  void
     20  tile(Monitor *m) {
     21 -	unsigned int i, n, h, mw, my, ty;
     22 +	unsigned int i, n, h, r, g = 0, mw, my, ty;
     23  	Client *c;
     24  
     25  	for(n = 0, c = nexttiled(m->clients); c; c = nexttiled(c->next), n++);
     26 @@ -1711,19 +1711,21 @@ tile(Monitor *m) {
     27  		return;
     28  
     29  	if(n > m->nmaster)
     30 -		mw = m->nmaster ? m->ww * m->mfact : 0;
     31 +		mw = m->nmaster ? (m->ww - (g = gappx)) * m->mfact : 0;
     32  	else
     33  		mw = m->ww;
     34  	for(i = my = ty = 0, c = nexttiled(m->clients); c; c = nexttiled(c->next), i++)
     35  		if(i < m->nmaster) {
     36 -			h = (m->wh - my) / (MIN(n, m->nmaster) - i);
     37 +			r = MIN(n, m->nmaster) - i;
     38 +			h = (m->wh - my - gappx * (r - 1)) / r;
     39  			resize(c, m->wx, m->wy + my, mw - (2*c->bw), h - (2*c->bw), False);
     40 -			my += HEIGHT(c);
     41 +			my += HEIGHT(c) + gappx;
     42  		}
     43  		else {
     44 -			h = (m->wh - ty) / (n - i);
     45 -			resize(c, m->wx + mw, m->wy + ty, m->ww - mw - (2*c->bw), h - (2*c->bw), False);
     46 -			ty += HEIGHT(c);
     47 +			r = n - i;
     48 +			h = (m->wh - ty - gappx * (r - 1)) / r;
     49 +			resize(c, m->wx + mw + g, m->wy + ty, m->ww - mw - g - (2*c->bw), h - (2*c->bw), False);
     50 +			ty += HEIGHT(c) + gappx;
     51  		}
     52  }
     53