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      1 Style
      2 =====
      3 Note that the following are guidelines and the most important aspect of style
      4 is consistency. Strive to keep your style consistent with the project on which
      5 you are working. It is up to the project maintainer to take some liberty in the
      6 style **guidelines**.
      7 
      8 
      9 Recommended Reading
     10 -------------------
     11 The following contain good information, some of which is repeated below, some
     12 of which is contradicted below.
     13 
     14 * <https://man.openbsd.org/style>
     15 * <http://doc.cat-v.org/bell_labs/pikestyle>
     16 * <https://www.kernel.org/doc/Documentation/process/coding-style.rst>
     17 
     18 
     19 File Layout
     20 -----------
     21 * Comment with LICENSE and possibly short explanation of file/tool.
     22 * Headers
     23 * Macros
     24 * Types
     25 * Function declarations:
     26   * Include variable names.
     27   * For short files these can be left out.
     28   * Group/order in logical manner.
     29 * Global variables.
     30 * Function definitions in same order as declarations.
     31 * `main`
     32 
     33 
     34 C Features
     35 ----------
     36 * Use C99 without extensions (ISO/IEC 9899:1999).
     37 * Use POSIX.1-2008:
     38   * When using gcc define `_POSIX_C_SOURCE 200809L`.
     39   * Alternatively define `_XOPEN_SOURCE 700`.
     40 * Do not mix declarations and code.
     41 * Do not use for loop initial declarations.
     42 * Use `/* */` for comments, not `//`.
     43 * Variadic macros are acceptable, but remember:
     44   * `__VA_ARGS__` not a named parameter.
     45   * Arg list cannot be empty.
     46 
     47 
     48 Blocks
     49 ------
     50 * All variable declarations at top of block.
     51 * `{` on same line preceded by single space (except functions).
     52 * `}` on own line unless continuing statement (`if else`, `do while`, ...).
     53 
     54 Use block for single statement if inner statement needs a block.
     55 
     56 	for (;;) {
     57 		if (foo) {
     58 			bar;
     59 			baz;
     60 		}
     61 	}
     62 
     63 Use block if another branch of the same statement needs a block:
     64 
     65 	if (foo) {
     66 		bar;
     67 	} else {
     68 		baz;
     69 		qux;
     70 	}
     71 
     72 
     73 Leading Whitespace
     74 ------------------
     75 Use tabs for indentation and spaces for alignment. This ensures everything will
     76 line up independent of tab size. This means:
     77 
     78 * No tabs except beginning of line.
     79 * Use spaces - not tabs - for multiline macros as the indentation level is 0,
     80   where the `#define` began.
     81 
     82 
     83 Functions
     84 ---------
     85 * Return type and modifiers on own line.
     86 * Function name and argument list on next line. This allows to grep for function
     87   names simply using `grep ^functionname(`.
     88 * Opening `{` on own line (function definitions are a special case of blocks as
     89   they cannot be nested).
     90 * Functions not used outside translation unit should be declared and defined
     91   `static`.
     92 
     93 Example:
     94 
     95 	static void
     96 	usage(void)
     97 	{
     98 		eprintf("usage: %s [file ...]\n", argv0);
     99 	}
    100 
    101 
    102 Variables
    103 ---------
    104 * Global variables not used outside translation unit should be declared `static`.
    105 * In declaration of pointers the `*` is adjacent to variable name, not type.
    106 
    107 
    108 Keywords
    109 --------
    110 * Use a space after `if`, `for`, `while`, `switch` (they are not function calls).
    111 * Do not use a space after the opening `(` and before the closing `)`.
    112 * Preferably use `()` with `sizeof`.
    113 * Do not use a space with `sizeof()`.
    114 
    115 
    116 Switch
    117 ------
    118 * Do not indent cases another level.
    119 * Comment cases that FALLTHROUGH.
    120 
    121 Example:
    122 
    123 	switch (value) {
    124 	case 0: /* FALLTHROUGH */
    125 	case 1:
    126 	case 2:
    127 		break;
    128 	default:
    129 		break;
    130 	}
    131 
    132 
    133 Headers
    134 -------
    135 * Place system/libc headers first in alphabetical order.
    136   * If headers must be included in a specific order add a comment to explain.
    137 * Place local headers after an empty line.
    138 * When writing and using local headers.
    139   * Try to avoid cyclic header inclusion dependencies.
    140   * Instead ensure they are included where and when they are needed.
    141   * Read <https://talks.golang.org/2012/splash.article#TOC_5.>
    142   * Read <http://plan9.io/sys/doc/comp.html>
    143 
    144 
    145 User Defined Types
    146 ------------------
    147 * Do not use `type_t` naming (it is reserved for POSIX and less readable).
    148 * Typedef opaque structs.
    149 * Do not typedef builtin types.
    150 * Use `CamelCase` for typedef'd types.
    151 
    152 
    153 Line Length
    154 -----------
    155 * Keep lines to reasonable length (max 79 characters).
    156 
    157 
    158 Tests and Boolean Values
    159 ------------------------
    160 * Do not use C99 `bool` types (stick to integer types).
    161 * Otherwise use compound assignment and tests unless the line grows too long:
    162 
    163 	if (!(p = malloc(sizeof(*p))))
    164 		hcf();
    165 
    166 
    167 Handling Errors
    168 ---------------
    169 * When functions `return -1` for error test against `0` not `-1`:
    170 
    171 	if (func() < 0)
    172 		hcf();
    173 
    174 * Use `goto` to unwind and cleanup when necessary instead of multiple nested
    175   levels.
    176 * `return` or `exit` early on failures instead of multiple nested levels.
    177 * Unreachable code should have a NOTREACHED comment.
    178 * Think long and hard on whether or not you should cleanup on fatal errors.
    179   For simple "one-shot" programs (not daemons) it can be OK to not free memory.
    180   It is advised to cleanup temporary files however.
    181 
    182 
    183 Enums and #define
    184 -----------------
    185 Use enums for values that are grouped semantically and #define otherwise:
    186 
    187 	#define MAXSZ  4096
    188 	#define MAGIC1 0xdeadbeef
    189 
    190 	enum {
    191 		DIRECTION_X,
    192 		DIRECTION_Y,
    193 		DIRECTION_Z
    194 	};